Re: [REQUEST] DS to Wii connector April 20, 2009 01:15AM | Admin Registered: 16 years ago Posts: 5,132 |
We'd never get to the raw source code though. And even if we could (seriously, we cant -- Its technically impossible) the functions used would be buried in the Wiis SDK which we dont have access to.Quote
holy_artefact
Is there a way to disassemble the "Nintendo Channel" that can send demo games to the DS?
May be a good place to start....
Re: [REQUEST] DS to Wii connector April 20, 2009 04:49AM | Registered: 16 years ago Posts: 1,012 |
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Arikado
And even if we could (seriously, we cant -- Its technically impossible) the functions used would be buried in the Wiis SDK which we dont have access to.
Re: [REQUEST] DS to Wii connector April 20, 2009 02:11PM | Admin Registered: 16 years ago Posts: 271 |
Re: [REQUEST] DS to Wii connector June 07, 2009 03:26PM | Registered: 16 years ago Posts: 248 |
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BomberQuote
daniel_c_wQuote
Bomber
I can't view the video so I'm just making assumptions. (At school).
Your assumptions are correct. It is communication between 1 DS and 1 Wii game.
Hmmm... so we know that the DS can communicate with the Wii, but we don't know what we can do with it. I think it may only allow the Wii to connect to the DS, and the DS has no 'say' over what happens.
Re: [REQUEST] DS to Wii connector June 07, 2009 11:02PM | Registered: 15 years ago Posts: 8 |
Re: [REQUEST] DS to Wii connector June 07, 2009 11:17PM | Registered: 15 years ago Posts: 5,075 |
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ozzadar
Personally I think for this to work you're going to need a hacked DS aswell.
Re: [REQUEST] DS to Wii connector June 08, 2009 03:05AM | Registered: 16 years ago Posts: 248 |
Not completely true. To hack is to change code or add to code on the system but if we fake a signature there is no need to hack the device.Quote
SifJarQuote
ozzadar
Personally I think for this to work you're going to need a hacked DS aswell.
WOW. You're a genius. Don't think anyone had thought of that. *SARCASM*
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SifJar
Anyway, in all seriousness, just shooting here, could we use a packet sniffer to see the communications between Wii and DS, then try and replicate these communications with a homebrew DS app and a homebrew Wii app, then take it from there? This is just a vague sort of idea, I don't really know what I'm talking about here, just know a packet sniffer can be used to watch communications over WiFi, and download data transferred or something. (Read about it for DS Demo Capture, but decided it was too complicated for me to actually try ;))
Re: [REQUEST] DS to Wii connector June 08, 2009 05:57PM | Registered: 15 years ago Posts: 5,075 |
Re: [REQUEST] DS to Wii connector June 09, 2009 02:17AM | Registered: 16 years ago Posts: 248 |
Re: [REQUEST] DS to Wii connector June 11, 2009 10:21PM | Registered: 16 years ago Posts: 188 |
No, fake-signing WMB binaries is not possible: Nintendo uses an equivalent of memcmp, not strncmp.Quote
pinball Wizard
Not completely true. To hack is to change code or add to code on the system but if we fake a signature there is no need to hack the device.
Re: [REQUEST] DS to Wii connector June 12, 2009 05:33PM | Registered: 15 years ago Posts: 10 |
Re: [REQUEST] DS to Wii connector October 04, 2009 04:45PM | Registered: 15 years ago Posts: 10 |
Re: [REQUEST] DS to Wii connector October 04, 2009 07:47PM | Registered: 16 years ago Posts: 188 |
Re: [REQUEST] DS to Wii connector October 18, 2009 07:37AM | Registered: 15 years ago Posts: 18 |