Zelda Classic on Dosbox?
February 04, 2010 07:40PM
Does anyone know about that "create-your-own-zelda" game called Zelda Classic?
It has a DOS version, and I was wondering if anyone else has tried running it in DOSbox.
Re: Zelda Classic on Dosbox?
February 05, 2010 02:37AM
Questions like this have been asked before, so please use the search function. Zelda Classic has already been made to work with the Wii. See: Armageddon Games
Edit: Comma splice. (I know, I'm an English nerd.)

Edited 1 time(s). Last edit at 02/05/2010 02:38AM by gameboy13.
Re: Zelda Classic on Dosbox?
February 11, 2010 07:14PM
My first search had returned nothing, but yes, I see.

It's too bad the wiimote or gamecube controller isn't mapped for control...
Well, my question's answered.

(Just because you re-read and edit your posts for errors, doesn't make you an English nerd,
If you refused to even talk on the internet until you could properly spell every word in English, then
you'd be an English nerd.) =)

Thanks for your help.

EDIT= capitalized first instance of "English". ^_^

Edited 1 time(s). Last edit at 02/11/2010 07:15PM by Dean_Burrito.
Re: Zelda Classic on Dosbox?
February 20, 2010 08:26PM
i am working on a zelda game engine for wii with wiimote and gcpad support, i have finished drawing functions, collision detection (a bit buggy because of the alttp sprites) and a thread look-a-like (its similar to threading but i have made a simpler and probably more stable method)

oh an i do plan to make a game out of it (a proper game with storylines, yes i said "storylines" as in plural), i doubt ninty will stop me if they cba to stop zelda classic, open zelda and flash zelda
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