Is Wire3D like DirectX or OpenGL?
October 30, 2012 11:39AM
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Re: Is Wire3D like DirectX or OpenGL?
October 30, 2012 11:40AM
Upps wrong forum... Move it plz...



Edited 1 time(s). Last edit at 10/30/2012 11:41AM by filfat.
Re: Is Wire3D like DirectX or OpenGL?
October 30, 2012 12:04PM
No, Wire3D is abstracting the platform specific graphics API (GX on Wii, DirectX on PC), meaning it's a layer above GX/DX. It does not expose the full feature set of these APIs, but adds a lot of higher level features (e.g. culling, sorting, transformation hierarchy, ...) which are useful for writing 3D applications.
Re: Is Wire3D like DirectX or OpenGL?
October 30, 2012 03:11PM
Oh, thanks... Have it any video tut?
Re: Is Wire3D like DirectX or OpenGL?
October 30, 2012 04:26PM
There's no video tutorial, but it comes with Sample applications that serve as tutorials.
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