SDL MAME Wii is compiled with devkitPPC r19, so the emulator is already using MEM2 when MEM1 runs out, but even that's not enough for mainly two reasons. 1. The executable is big because MAME is a big program. Most of MEM1 is probably already taken up by executable code. I could make a lot of specialized builds to trim down on the size, but those won't solve issue 2... 2. MAME useby Toad_King - Coding
If you have a USB keyboard, you can search through your ROMs by just typing the name of the ROM. I'll try to make it sortable using a WiiMote/GameCube pad in a later release. In the mean time, try keeping the list of ROMs you have down to about 8-9, since that's about how many that can be displayed on screen at once.by Toad_King - Homebrew Applications
Trial 4 works great for me, but if I use a Gamecube controller to select an IOS to install, it automatically chooses "Yes" for every extra option after it (IOS version/hacks/final confirmation)by Toad_King - Testing Corner