Re: dynamic libraries July 03, 2009 02:07PM | Registered: 15 years ago Posts: 116 |
Re: dynamic libraries July 03, 2009 03:48PM | Registered: 16 years ago Posts: 1,012 |
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I.R.on
But, yeah like everything on wii, we don't have an operating system. DLLs take the linking job from build process and put it onto the loader's (Operating system) responsibility... To do this loader should have a resident process...
Re: dynamic libraries July 03, 2009 04:24PM | Registered: 15 years ago Posts: 161 |
Re: dynamic libraries July 03, 2009 06:06PM | Registered: 16 years ago Posts: 265 |
Re: dynamic libraries July 03, 2009 09:35PM | Registered: 16 years ago Posts: 1,012 |
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One another great future about dynamic libraries is they provide applications a plugin mechanism, curently we don't have such a mechanism. If ever implemented, this would be a killer feature...
Re: dynamic libraries July 03, 2009 11:35PM | Registered: 15 years ago Posts: 116 |
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daniel_c_w
I fail to see why a loader has to resident
At runtime: a program uses the Windows API functions (which are of course linked at startup) LoadLibrary and GetProcAddress to recieve a pointer to a afunction
Re: dynamic libraries July 04, 2009 09:10AM | Registered: 16 years ago Posts: 1,012 |
Definitly not. All functions you can call have a working adress in the applications virtual adress space.Quote
I.R.on
Well you gave the answer actually, program calles the windows API functions, which should be under a separate process's address space (maybe not)
That are design choices, that still have to be made... :-DQuote
I.R.on
(like configuring the path&device for shared libraries) this functionality should not be statically linked into the application itself