Load a Channel October 06, 2010 02:05AM | Registered: 14 years ago Posts: 16 |
Re: Load a Channel October 06, 2010 08:32PM | Moderator Registered: 15 years ago Posts: 5,075 |
Re: Load a Channel October 07, 2010 01:02AM | Registered: 14 years ago Posts: 16 |
Purely as a test to push my own limits as a programmer. And I get a migraine if I use GecoOS too muchQuote
SifJar
And BTW, Gecko OS can already launch channels with memory patches, why do you need a new loader?
Re: Load a Channel October 07, 2010 08:20PM | Moderator Registered: 15 years ago Posts: 5,075 |
Re: Load a Channel October 07, 2010 09:22PM | Registered: 15 years ago Posts: 1,114 |
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SifJar
If its the interface of Gecko OS thats the problem, I think you can change it (may need to compile with different images, but thats it). The skin was changed a few releases back, so its definitely possible, and I'd say that'd be easier than writing a new channel loader :P
Re: Load a Channel October 15, 2010 01:43PM | Registered: 14 years ago Posts: 16 |
Re: Load a Channel November 03, 2010 05:26PM | Registered: 14 years ago Posts: 21 |
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htaed
Ok, I understand that I can edit the background on Geco OS. However I also wanted to challenge myself with a difficult project. Besides I have found out how to get the channel ID and store it into an array. Now my only question is how do I get the channel name? Logically it must be stored some where within the channel data (like the ID is). However I can not see where to get it from. Any help please?
thanks
htaed
Re: Load a Channel November 04, 2010 04:39AM | Registered: 15 years ago Posts: 234 |
Re: Load a Channel November 04, 2010 04:59PM | Registered: 14 years ago Posts: 21 |
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giantpune
the channel name is stored in the content in the TMD with index 0. open this file, seek to 0x40 and there will be all teh names in whatever languages the developers decided to put in. it is using 2 bytes per letter.
ATD mod, wiixplorer, and geckoOS all contain different code to get the names, but they all get it from the same spot.
Re: Load a Channel November 04, 2010 08:28PM | Admin Registered: 16 years ago Posts: 3,247 |
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LaserFlash
This doesn't make sense, how can there be all the names. There is only one name ant that is something like: Internet Channel, Disc Channel...
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giantpune
the channel name is stored in the content in the TMD with index 0. open this file, seek to 0x40 and there will be all teh names in whatever languages the developers decided to put in. it is using 2 bytes per letter.
Re: Load a Channel November 05, 2010 05:57PM | Registered: 15 years ago Posts: 234 |