GenesisGX won't load 32x and Sega CD games May 22, 2011 03:16AM | Registered: 12 years ago Posts: 206 |
Re: GenesisGX won't load 32x and Sega CD games May 22, 2011 03:29AM | Admin Registered: 14 years ago Posts: 3,247 |
Re: GenesisGX won't load 32x and Sega CD games May 22, 2011 08:07PM | Registered: 12 years ago Posts: 206 |
Re: GenesisGX won't load 32x and Sega CD games May 22, 2011 11:30PM | Admin Registered: 14 years ago Posts: 3,247 |
Re: GenesisGX won't load 32x and Sega CD games May 22, 2011 11:46PM | Registered: 12 years ago Posts: 206 |
Re: GenesisGX won't load 32x and Sega CD games May 23, 2011 04:11AM | Registered: 13 years ago Posts: 15 |
Re: GenesisGX won't load 32x and Sega CD games May 23, 2011 04:26AM | Admin Registered: 14 years ago Posts: 3,247 |
So, no it's not going to happen.Quote
[url=http://www.eidolons-inn.net/tiki-index.php?page=KegaFAQ&bl=y
Kega FAQ[/url]]Will there be a port of Fusion to other architectures?!?!
No, there won't be a port of Fusion to other architectures in the near future and there probably never will be.
Fusion is written in x86-ASM and would require a complete rewrite to a portable language like c/c++, therefore it will only run on Machines that are able to execute x86-code.
In other words: A rewrite for it to run on PPC/Alpha/ARM is not doable without substantial effort, which means: There won't be a PocketPC, PSP, Dreamcast, etc. port.
Re: GenesisGX won't load 32x and Sega CD games May 23, 2011 04:45PM | Registered: 12 years ago Posts: 206 |
Re: GenesisGX won't load 32x and Sega CD games May 23, 2011 05:43PM | Registered: 14 years ago Posts: 276 |
Quote
Would I be able to rework the genesis plus source code to allow for 32x and Sega CD support?