Should WAD discussion be allowed? October 29, 2008 03:49PM | Registered: 15 years ago Posts: 12 |
Re: Should WAD discussion be allowed? October 29, 2008 04:26PM | Registered: 16 years ago Posts: 289 |
Re: Should WAD discussion be allowed? October 29, 2008 06:15PM | Admin Registered: 16 years ago Posts: 180 |
Re: Should WAD discussion be allowed? October 29, 2008 06:43PM | Admin Registered: 16 years ago Posts: 180 |
Premise 1: "WADs are only illegal if there is copyrighted content involved."Quote
Spoom
This kinda continues off of the closed topic started by Dan Aykroyd about whether HBC uses Nintendo code, but is more general.
The rules state that:
- Information about how to install or make pirated copies of downloadable Wii content.
...is a banned topic. However, WADs come in many forms, including channel versions of emulators, which would be perfectly legal save for any possible copyrighted Nintendo or otherwise code used in their banners, which often is only there because there is no fully legal alternative released at the moment.
The rule you quoted was just one example in a list headed with "This includes, but is not limited to." If you read the paragraph before that, you will realize that "Posts that inform, support, or request information from others members on matters of copyright infringement or copy protection (DRM) circumvention are prohibited."Quote
In its widest sense, the rule above would indeed block discussion of anything to do with WADs outside of HBC since at the moment they can't be legally created. Perhaps this technicality is something that was intended by the mods here... though if that's the case, they should IMHO just say "WAD and channel manipulation discussion is banned." That said, I don't think that would ultimately be a good idea.
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WAD files are just a container. Simply because they can be used for piracy doesn't mean that they will be by everyone here. What if someone were to find a way to remove the executable from a WAD and make it a program in the Homebrew Channel? Would we then need to ban all discussion about ELFs and DOLs?
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Again, I understand the wish for the scene to be seen as separate from piracy. If someone explicitly states that they want to do something illegal, by all means, close the topic and tell them why. But while I know that there is a connection between WADs and piracy usually, IMHO it's about on the same level as emulators and piracy, in that a lot of people use them for piracy but the actual program itself is not illegal (save for the previously discussed banner issues).
Thoughts?
Re: Should WAD discussion be allowed? October 29, 2008 07:16PM | Admin Registered: 16 years ago Posts: 271 |
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However, WADs come in many forms, including channel versions of emulators, which would be perfectly legal save for any possible copyrighted Nintendo or otherwise code used in their banners, which often is only there because there is no fully legal alternative released at the moment.
In its widest sense, the rule above would indeed block discussion of anything to do with WADs outside of HBC since at the moment they can't be legally created. Perhaps this technicality is something that was intended by the mods here... though if that's the case, they should IMHO just say "WAD and channel manipulation discussion is banned." That said, I don't think that would ultimately be a good idea.
Re: Should WAD discussion be allowed? October 29, 2008 08:56PM | Registered: 16 years ago Posts: 443 |
HBC did it, therefore the must be a way. No?Quote
tona
Premise 2: "There is because there is no way to make home-made Channel WADs without using copyrighted content."
Whoa, did I read that right? Can you make a channel without needing to make a WAD? Do you not need a WAD to install content? If that's the case, I'm not bothered about WADs ;-)Quote
bushing
We made the HBC in the hopes that nobody else would ever have to make another channel. If you still want to do it, fine, but it won't have anything to do with making a WAD -- really, you should be writing an installer program, and creating your own banner, and by the time you've gotten that far, you won't have any more questions about WADs.
Re: Should WAD discussion be allowed? October 29, 2008 09:02PM | Admin Registered: 16 years ago Posts: 62 |
That's entirely correct. The only reason we use a WAD built in to the installer for the homebrew channel is because we already had a handy dandy WAD packing tool from our previous update disc experiments - and even then, we use heavily customized install code and modify the WAD dynamically, so it isn't a standard WAD installer by any means. WADs are NEVER installed on the Wii. They're broken up (unpacked!) and THEN installed. WADs are not only not a requirement for installing stuff on the Wii, they aren't even usable by themselves. Every single "WAD installer" out there *unpacks* the WAD before installing it. The Wii ONLY uses WADs to distribute updates on discs. Updates downloaded from the internet never turn into WAD format before being installed. Downloaded VC/WiIWare titles aren't WADs.Quote
whodares
Whoa, did I read that right? Can you make a channel without needing to make a WAD? Do you not need a WAD to install content? If that's the case, I'm not bothered about WADs ;-)
Re: Should WAD discussion be allowed? October 29, 2008 09:25PM | Registered: 15 years ago Posts: 12 |
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tona
Premise 1: "WADs are only illegal if there is copyrighted content involved."
Premise 2: "There is because there is no way to make home-made Channel WADs without using copyrighted content."
(From 1 & 2) Premise 3: "Home-made channel WADs can only exist using copyrighted content illegally"
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tona
The rule you quoted was just one example in a list headed with "This includes, but is not limited to." If you read the paragraph before that, you will realize that "Posts that inform, support, or request information from others members on matters of copyright infringement or copy protection (DRM) circumvention are prohibited."
Re: Should WAD discussion be allowed? October 29, 2008 10:21PM | Registered: 16 years ago Posts: 443 |
Re: Should WAD discussion be allowed? October 29, 2008 10:26PM | Admin Registered: 16 years ago Posts: 180 |
I must have misunderstood you. It sounded like you were suggesting that making your own channels was OK "save for some use of copyrighted code which is mostly done out of necessity."Quote
Spoom
Unfortunately you have not summarized my premises correctly.
Injecting/Running unsigned code != Copy Protection Circumvention. In the Wii's case, one method of copy protection circumvention hinges upon it. Just as you would not have us ban WAD discussion outright, we do not ban talk about running unsigned code.Quote
(Emphasis added.) By this rule, just about every topic relating to the internals of the Wii on this forum is banned. What is encryption and signing on the Wii if not an attempt to prohibit copying and injection of code? And yet, there are dozens of programs out there that are allowing copying of savegames, data, and keys, way beyond what Nintendo has authorized to end users, all meticulously documented on the Wiki and discussed here. Now, I must note that I greatly respect what the homebrew community has done here, and generally don't agree with DRM or the DMCA in the first place. But it would seem that this rule is being selectively enforced at the mods' whims, basically whenever the word "WAD" is mentioned.
Eh, I don't really appreciate that rhetoric either, but if you can find a topic closed like that which actually had potential for useful discussion, feel free to point it out individually. Blatant rhetoric like that is really only useful as a deterrent for future posters. It doesn't really have any meaning in terms of actual moderation decisions. This is also why we've chosen to put those topics in a publicly-visible forum, rather than completely deleting them, or letting them sink to the bottom of the other forums.Quote
I just find it annoying when a mod is like "NO WAD DISCUSSION PIRATE!" and immediately closes the topic when there is no such inference made to piracy in the user's actual post.
Re: Should WAD discussion be allowed? October 30, 2008 03:51AM | Registered: 16 years ago Posts: 138 |
Re: Should WAD discussion be allowed? October 30, 2008 02:29PM | Admin Registered: 16 years ago Posts: 180 |
Re: Should WAD discussion be allowed? November 25, 2009 07:38PM | Registered: 15 years ago Posts: 49 |
Re: Should WAD discussion be allowed? November 25, 2009 07:42PM | Admin Registered: 16 years ago Posts: 5,132 |
The last post made in this topic until you decided to revive it was over a year ago.Quote
Hman360
So, then what about the app WiiCustomize? Doesn't it make Channels out of WADs or something like that? I can never get it to work, though... I have no idea how the heck you use it.