Reading USB signals(?) November 03, 2010 08:57AM | Registered: 14 years ago Posts: 55 |
Re: Reading USB signals(?) November 03, 2010 05:44PM | Registered: 13 years ago Posts: 21 |
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iSubaru
Hello there
I just bumbed into crazy idea of connecting diffrent things to Wii USB...but there is that thing, how to check if there is any reading? Can some application read if anything from input goes to Wii? It would be good to read those signals more precisely but for now if there is some check if any read is done
Thank You for advance
iSubaru
Re: Reading USB signals(?) November 03, 2010 06:38PM | Moderator Registered: 14 years ago Posts: 5,075 |
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LaserFlash
1) The wii USB can't read many things, basicly only a USB itself and the charger.
Re: Reading USB signals(?) November 03, 2010 07:22PM | Registered: 13 years ago Posts: 21 |
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SifJarQuote
LaserFlash
1) The wii USB can't read many things, basicly only a USB itself and the charger.
Any USB device will work in the Wii if you write software to interface with it. It is a standard USB port.
Re: Reading USB signals(?) November 03, 2010 07:42PM | Moderator Registered: 14 years ago Posts: 5,075 |
Re: Reading USB signals(?) November 03, 2010 08:08PM | Registered: 13 years ago Posts: 21 |
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SifJar
He didn't say anything about WiiXplorer or HBC. Just if it were possible. Regardless, your statement would still be inaccurate, as you claimed that the port can't read any other device, which is simply untrue.
Re: Reading USB signals(?) November 03, 2010 08:23PM | Moderator Registered: 14 years ago Posts: 5,075 |
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LaserFlashQuote
SifJar
He didn't say anything about WiiXplorer or HBC. Just if it were possible. Regardless, your statement would still be inaccurate, as you claimed that the port can't read any other device, which is simply untrue.
1) In this case he is meaning the USB port, so I don't see what you mean.
2) WiiXplorer & HBC were just examples so he could find out how to view input for the USB.
3) Your statement is wrong too.
Re: Reading USB signals(?) November 03, 2010 08:53PM | Registered: 13 years ago Posts: 21 |
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SifJarQuote
LaserFlashQuote
SifJar
He didn't say anything about WiiXplorer or HBC. Just if it were possible. Regardless, your statement would still be inaccurate, as you claimed that the port can't read any other device, which is simply untrue.
1) In this case he is meaning the USB port, so I don't see what you mean.
2) WiiXplorer & HBC were just examples so he could find out how to view input for the USB.
3) Your statement is wrong too.
1) Which is what I said
2) No, they're examples of applications which can read USB storage devices, one specific type of USB device
3) No it isn't.
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Oxford English Dictionary
You use basically to show that you are describing a situation in a simple, general way, and that you are not concerned with less important details.
Re: Reading USB signals(?) November 03, 2010 09:02PM | Moderator Registered: 14 years ago Posts: 5,075 |
Re: Reading USB signals(?) November 03, 2010 09:05PM | Registered: 13 years ago Posts: 21 |
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SifJar
Look, I'm not going to keep arguing with you. If you will notice, I am a moderator, it is not wise to argue with me. You said the Wii's USB port could not read many things, this is inaccurate, it can use any standard USB1.1 or 2.0 device (hardware is there).
And my statement is not incorrect. I don't even know what statement you're referring to. I'd like to know what statement you are talking about, and how you feel it is incorrect. Please PM me this, as there is no need to continue using this public thread for this discussion.
Re: Reading USB signals(?) November 03, 2010 11:07PM | Registered: 14 years ago Posts: 55 |
Re: Reading USB signals(?) November 03, 2010 11:10PM | Registered: 14 years ago Posts: 451 |
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iSubaru
Uhm s-sorry, I didn't mean to start a war there T_T
To be more exact I'm trying to read signals from music instrument...synth in that case as experiment "IF"
Wii has DSP, can probably translate by software MIDI instructions so probably in clear theory there is a way and a ray of hope ^_^
Once again sorry for that war
Re: Reading USB signals(?) November 03, 2010 11:20PM | Moderator Registered: 14 years ago Posts: 5,075 |
Re: Reading USB signals(?) November 03, 2010 11:30PM | Registered: 14 years ago Posts: 55 |
Re: Reading USB signals(?) November 04, 2010 02:09AM | Registered: 15 years ago Posts: 444 |
Thats not going to work. You would need to write code the is specific to the wii. This kind of code cannot be ported. sorryQuote
iSubaru
Thank You very much
There is another way - I think - to detour some work, it's to find a program that can on PC read such signals and has open source code (not mentioning as easy build as possible) then trying to port it to Wii or at least some parts of it, so we will have readings correct, then just to translate them in some way...
Why I feel it will be a lot of work...mwahahaha ^_^
Re: Reading USB signals(?) November 04, 2010 04:44PM | Registered: 13 years ago Posts: 21 |
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iSubaru
Thank You very much
There is another way - I think - to detour some work, it's to find a program that can on PC read such signals and has open source code (not mentioning as easy build as possible) then trying to port it to Wii or at least some parts of it, so we will have readings correct, then just to translate them in some way...
Why I feel it will be a lot of work...mwahahaha ^_^
Re: Reading USB signals(?) November 05, 2010 12:09PM | Registered: 14 years ago Posts: 686 |