Channels for homebrew apps September 11, 2009 09:30PM | Registered: 15 years ago Posts: 51 |
Re: Channels for homebrew apps September 11, 2009 09:34PM | Registered: 15 years ago Posts: 746 |
Re: Channels for homebrew apps September 11, 2009 09:42PM | Registered: 15 years ago Posts: 51 |
Re: Channels for homebrew apps September 11, 2009 09:52PM | Registered: 15 years ago Posts: 746 |
Re: Channels for homebrew apps September 11, 2009 09:55PM | Registered: 15 years ago Posts: 51 |
Re: Channels for homebrew apps September 11, 2009 09:56PM | Registered: 15 years ago Posts: 2,691 |
To add to what cactusjack said, the tools that team twiizers used haven't been released to the general public. The tools that exist within the general public are illegal.Quote
cactusjack901
no, it wasn't. Team Twiizers made their own tools. The problem comes from the banner, that little animation that plays on the system menu. USUALLY, the animations are taken from official Nintendo channels, which is illegal to do. The only way to make a 100% legal channel, at the moment (without writing your own banner making tools and whatnot), is to use ChannelMaker 3 to build the WAD and Benzin to make the banner. However, there are very few legal channels, so you're pretty much stuck making your own animation. Beyond that, it also leaves you with a WAD file to install, and WAD installation just isn't supported on this forum, so we can't help you with that.
Re: Channels for homebrew apps September 11, 2009 09:58PM | Registered: 15 years ago Posts: 2,691 |
Wow, really? Its a "no-no", as you said, to use nintendo's code because its copyrighted, thus illegal. Using nintendo's copyrighted code without their permission is not legal. Sure, if you make your own tools from scratch, but you'd have to be very experienced to be able to do so.Quote
swirleydude
So if I re-invent the wheel and write all my own tools it's okay by this forum, but if I use what has already been made it's a no-no? Is Team Twiizers code open source? I'll just see what they did.
Re: Channels for homebrew apps September 11, 2009 09:59PM | Registered: 15 years ago Posts: 746 |
Re: Channels for homebrew apps September 11, 2009 09:59PM | Registered: 15 years ago Posts: 51 |
Re: Channels for homebrew apps September 11, 2009 10:00PM | Registered: 15 years ago Posts: 2,691 |
Re: Channels for homebrew apps September 11, 2009 10:03PM | Registered: 15 years ago Posts: 746 |
Re: Channels for homebrew apps September 11, 2009 10:03PM | Registered: 15 years ago Posts: 51 |
Quote
WaxyPumpkin72Wow, really? Its a "no-no", as you said, to use nintendo's code because its copyrighted, thus illegal. Using nintendo's copyrighted code without their permission is not legal. Sure, if you make your own tools from scratch, but you'd have to be very experienced to be able to do so.Quote
swirleydude
So if I re-invent the wheel and write all my own tools it's okay by this forum, but if I use what has already been made it's a no-no? Is Team Twiizers code open source? I'll just see what they did.
Edit: Double Post! W00t! :P
Re: Channels for homebrew apps September 11, 2009 10:04PM | Registered: 15 years ago Posts: 746 |
Re: Channels for homebrew apps September 11, 2009 10:06PM | Registered: 15 years ago Posts: 51 |
Nothing just thought it would be cool to try something different, plus less delay as one only has to wait for the system menu and you app to load instead of the system menu and then the HBC and then your appQuote
cactusjack901
once again, I make my point of "what's wrong with going to the Homebrew Channel?"
Re: Channels for homebrew apps September 11, 2009 10:06PM | Registered: 15 years ago Posts: 2,691 |
Yes. Thats exactly the problem. :)Quote
swirleydudeQuote
WaxyPumpkin72Wow, really? Its a "no-no", as you said, to use nintendo's code because its copyrighted, thus illegal. Using nintendo's copyrighted code without their permission is not legal. Sure, if you make your own tools from scratch, but you'd have to be very experienced to be able to do so.Quote
swirleydude
So if I re-invent the wheel and write all my own tools it's okay by this forum, but if I use what has already been made it's a no-no? Is Team Twiizers code open source? I'll just see what they did.
Edit: Double Post! W00t! :P
I think I understand now, it's not that fact that the other tools were made with piracy in mind it's that fact that the used reversed engineered code that didn't belong to them.
Re: Channels for homebrew apps September 11, 2009 10:08PM | Registered: 15 years ago Posts: 2,691 |
If you install bootmii as boot2, then you can almost immediately launch the HBC, and the load your app right afterwards. I do this, and it takes about 15 seconds for me to get an app running after I press the power button.Quote
swirleydudeNothing just thought it would be cool to try something different, plus less delay as one only has to wait for the system menu and you app to load instead of the system menu and then the HBC and then your appQuote
cactusjack901
once again, I make my point of "what's wrong with going to the Homebrew Channel?"
Re: Channels for homebrew apps September 11, 2009 10:09PM | Registered: 15 years ago Posts: 51 |
Maybe if the channel was just a dummy that points to the app on the sd card, like a shortcut in windows. They would only have to change the banner and tell the user where the dol would have to reside on the sd card.Quote
WaxyPumpkin72They can't focus they're entire lives on homebrew. They're probably busy doing other stuff. I doubt that they'd do that.Quote
swirleydude
Maybe they need to make a site where you send them a legit homebrew app and they email you back a channel installer for that app.
Re: Channels for homebrew apps September 11, 2009 10:11PM | Registered: 15 years ago Posts: 51 |
Quote
WaxyPumpkin72If you install bootmii as boot2, then you can almost immediately launch the HBC, and the load your app right afterwards. I do this, and it takes about 15 seconds for me to get an app running after I press the power button.Quote
swirleydudeNothing just thought it would be cool to try something different, plus less delay as one only has to wait for the system menu and you app to load instead of the system menu and then the HBC and then your appQuote
cactusjack901
once again, I make my point of "what's wrong with going to the Homebrew Channel?"
Re: Channels for homebrew apps September 11, 2009 10:11PM | Registered: 15 years ago Posts: 746 |
Re: Channels for homebrew apps September 11, 2009 10:13PM | Registered: 15 years ago Posts: 746 |
Quote
swirleydudeQuote
WaxyPumpkin72If you install bootmii as boot2, then you can almost immediately launch the HBC, and the load your app right afterwards. I do this, and it takes about 15 seconds for me to get an app running after I press the power button.Quote
swirleydudeNothing just thought it would be cool to try something different, plus less delay as one only has to wait for the system menu and you app to load instead of the system menu and then the HBC and then your appQuote
cactusjack901
once again, I make my point of "what's wrong with going to the Homebrew Channel?"
just a little iffy about using an app that writes to the boot sector when no other app can. If it screws up then nothing other than the app that screwed up in the first place to fix it with.