Bootmii question January 02, 2011 04:34PM | Registered: 14 years ago Posts: 9 |
Re: Bootmii question January 02, 2011 05:30PM | Registered: 14 years ago Posts: 451 |
Re: Bootmii question January 02, 2011 08:40PM | Registered: 14 years ago Posts: 9 |
http://wiibrew.org/wiki/BootMiiQuote
Consoles made after some point in 2008 (no concrete date is known) have a new version of boot1 that patches the vulnerability which allows the console to boot a modified boot2. The Hackmii Installer will detect this situation and refuse to modify boot2(see more at Hackmii). Since boot1 cannot be updated, all consoles already manufactured before this update are safe. About 10% of the consoles that ran the BootMii Checker tool have the new boot1.
Re: Bootmii question January 07, 2011 05:38PM | Registered: 15 years ago Posts: 1,597 |
Re: Bootmii question January 07, 2011 06:30PM | Moderator Registered: 14 years ago Posts: 5,075 |
Quote
metroid_maniac
Boot1 is hard-written - once it's there, it cannot be updated or replaced. So if you have a new Boot1, which can tell if you have a hacked Boot2, you will NOT EVER be able to run Bootmii as Boot2. The 4.2 update had nothing to do with it, and no future update ever will as long as the Homebrew Channel can be installed on it.
Re: Bootmii question January 07, 2011 08:01PM | Registered: 15 years ago Posts: 1,597 |
Quote
SifJarQuote
metroid_maniac
Boot1 is hard-written - once it's there, it cannot be updated or replaced. So if you have a new Boot1, which can tell if you have a hacked Boot2, you will NOT EVER be able to run Bootmii as Boot2. The 4.2 update had nothing to do with it, and no future update ever will as long as the Homebrew Channel can be installed on it.
Actually to be more accurate, boot1 CAN be overwritten, but it will result in an irreparable brick. This is because boot0 (which is read-only, and cannot be overwritten) checks the hash of boot1 against the hash stored in OTP (One Time Programmable memory, which also cannot be changed). If they don't match (i.e. if boot1 has been changed since the Wii left the factory), the Wii will not boot. But in effect, yeah boot1 can't be overwritten without destroying your Wii.