Re: Game patching idea? July 16, 2009 11:33PM | Registered: 13 years ago Posts: 116 |
Re: Game patching idea? July 16, 2009 11:41PM | Registered: 14 years ago Posts: 13 |
Re: Game patching idea? July 17, 2009 12:09AM | Registered: 13 years ago Posts: 116 |
Re: Game patching idea? July 17, 2009 12:15AM | Registered: 14 years ago Posts: 13 |
Re: Game patching idea? July 17, 2009 11:35AM | Registered: 14 years ago Posts: 405 |
Re: Game patching idea? July 17, 2009 06:24PM | Registered: 14 years ago Posts: 13 |
Re: Game patching idea? July 18, 2009 12:05PM | Registered: 14 years ago Posts: 405 |
Re: Game patching idea? July 18, 2009 03:42PM | Registered: 14 years ago Posts: 13 |
Re: Game patching idea? July 20, 2009 12:09AM | Registered: 14 years ago Posts: 138 |
Pirate loaders already intercept disc access and read the data from another source instead. Patching could work exactly the same, except you'd only redirect for certain regions of certain files, and store only the modified regions on the external device. (Though for efficiency's sake you might just keep it in RAM instead of reading every time.)Quote
SifJar
You're right. But discs cant be patched, and the Wii isnt designed to patch games on the fly, so he suggested that the game could be copied to a storage device (i.e. a hard drive) then the game could be patched there, and the disc is just used to launch it from there.
Re: Game patching idea? July 20, 2009 08:31AM | Registered: 14 years ago Posts: 13 |
Re: Game patching idea? July 20, 2009 07:51PM | Registered: 14 years ago Posts: 405 |
Quote
HyperHacker
Pirate loaders already intercept disc access and read the data from another source instead. Patching could work exactly the same, except you'd only redirect for certain regions of certain files, and store only the modified regions on the external device. (Though for efficiency's sake you might just keep it in RAM instead of reading every time.)
Re: Game patching idea? July 21, 2009 12:01PM | Registered: 14 years ago Posts: 405 |