non-fake signing for content instalation idea January 05, 2009 04:45PM | Registered: 16 years ago Posts: 920 |
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Re: non-fake signing for content instalation idea January 05, 2009 06:49PM | Registered: 16 years ago Posts: 920 |
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Re: non-fake signing for content instalation idea January 05, 2009 08:34PM | Registered: 16 years ago Posts: 443 |
Re: non-fake signing for content instalation idea January 05, 2009 08:45PM | Admin Registered: 16 years ago Posts: 180 |
Re: non-fake signing for content instalation idea January 05, 2009 08:49PM | Registered: 16 years ago Posts: 443 |
Re: non-fake signing for content instalation idea January 06, 2009 12:46AM | Registered: 16 years ago Posts: 920 |
Quote
whodares
Actually, if you look at the 25C3 event on MD5 collisions, they have a rig of 200 PS3's cracking the MD5 :-)
Re: non-fake signing for content instalation idea January 06, 2009 12:58AM | Registered: 16 years ago Posts: 77 |
Re: non-fake signing for content instalation idea January 06, 2009 01:31AM | Admin Registered: 16 years ago Posts: 271 |
Re: non-fake signing for content instalation idea January 06, 2009 01:46AM | Admin Registered: 16 years ago Posts: 5,132 |
Are the keys hexadecimal (I'm assuming they are)?Quote
bushing
* Discover the 2048-bit private RSA key, which is probably stored in a locked room inside of a Hardware Security Module
* Calculate the 2048-bit private key by some means
Re: non-fake signing for content instalation idea January 06, 2009 02:13AM | Registered: 16 years ago Posts: 3 |
Re: non-fake signing for content instalation idea January 06, 2009 02:16AM | Registered: 15 years ago Posts: 1 |
Re: non-fake signing for content instalation idea January 06, 2009 03:46AM | Admin Registered: 16 years ago Posts: 5,132 |
Re: non-fake signing for content instalation idea January 06, 2009 11:57AM | Registered: 16 years ago Posts: 443 |
Re: non-fake signing for content instalation idea January 06, 2009 12:19PM | Admin Registered: 16 years ago Posts: 271 |
Yes, this is standard practice when doing development on embedded systems -- you have a "development" keypair vs a "production" keypair. There is a bit in the "Starlet" OTP that specifies which one a Wii will accept, I believe.Quote
whodares
The only way I can think of, is that the development machines have a different "Nintendo" key, and they get that private key (knowing it would be useless to non-development Wii's).
Quote
BTW - My MD5 reference was purely about using distributed computing in consoles, and not comparing MD5 to RSA and SHA1.
Re: non-fake signing for content instalation idea January 06, 2009 03:58PM | Registered: 16 years ago Posts: 920 |