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Help on SDL Mame Wii (Maybe compiling from the source?)

Posted by cospefogo 
Help on SDL Mame Wii (Maybe compiling from the source?)
June 17, 2011 02:30PM
Gentlemen,

To summarize it all, I just need a way to remove the bilinear filter (aka blurry pixels) from the SDL MAME Wii. Inspecting the source code I found some occurences of this feature always "turned ON" (aka = 1). I did post a complete report on the google sourcecode page for the emulator, however since the thing looks like to be frozen for months, I decided to search for a hand on all available places.

The problem/feature request:
[code.google.com]

Now, is someone able to help me?
I don't know how to grab the complete source code and, prior to that, I have no idea how to compile the whole thing.

I am praying for a positive reply from Mr. baby.lueshi...
I hope he sees my comments and say me something...

But in the meanwhile...
Any ideas, suggestions?

Thanks so much for your attention!
Cospefogo.
Re: Help on SDL Mame Wii (Maybe compiling from the source?)
June 17, 2011 09:02PM
Well...
Good news!

baby.lueshi told me he is looking after the NO FILTERING issue!
I am relieved!

=)
Cospefogo.
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