Agree with Daid. If you have make: clean, then the filenames should have been listed before the linking of the *.elf. It does seem that the files are not being seen / noticed in the compilation stages. Maybe put them in the same folder as the main.cpp file or add the directory into your makefile in which the files are being stored.by Ksmiler - Coding
QuoteLordAshesIf the information has helped you solve your problem, as a courtesy, you should edit the original post (i.e. the first post in this thread) and change the subject like to include something like *SOLVED*. This not only indicated to others that they do not need to reply but it also allows other, with the same problem, to see that a working solution has been posted. Wouldn't thiby Ksmiler - Coding
In future, try to not edit-erase posts with a problem inside. Someone may have the same problem as you and would like to know an answer to the problem too :) (A double post, one with problem and one with the answer to that small problem would have worked) :Dby Ksmiler - Coding
I think what you are describing is a common Euler angle problem called "Gimbal Lock". If you use a Quaternions based system to rotate objects, you will have better luck. EDIT: Doh... All I hear is "You're too slow!" in my ears...by Ksmiler - Coding
Would also like to know how to compile this. Did exactly like the wiki told me to, and it is failing. The main problem is, it can't find -lfat using the makefile provided. (after you change "gekko" into "eabi") Arikado, have you actually got your library to compile the provided example? If so, please explain all the steps you took. EDIT: Thought it was in Off-Topic...by Ksmiler - Coding
The design of the TEV system is patented. I had to read them to understand how to use some of the commands in GX. (It has some examples, not exactly the same way as the Wiibrew teams API, but it was still very very helpful). EDIT: You can use the free patent browsing libraries on the internet to read them.by Ksmiler - Coding
QuoteAruskanoThere's plenty of sites out there to learn about makefiles and basic compiler-related terms. Agreement with that, hence on the Wiki page it just says what to add to a Makefile not how :) . Google are peoples' friend... for now, on finding other extra reading and tutorials. The lack of documentation in this case was just the"-lwiilight". Thats all. But really it was juby Ksmiler - Coding
QuoteDaidQuotekhjuiQuoteCrayon-lwiilight Thanx! One last question, how would I find that out?It's experience. C/C++ is complex, in the beginning, don't try to understand everything. Some thing just are. You'll find out later why they are that way. Humm, kinda have to side with khjui on this one, if its on the Wiki, it should include what to add to your Makefile so it can referencby Ksmiler - Coding
I don't know if you can use the Boost library or if its supported, but you can develop programs using C++. EDIT 1: Spelling Fail. EDIT 2: Clearer stance on Boost.by Ksmiler - Coding
Thanks for answering so quickly :) Its nice that you're helping Wiibrew in this way. Sorry if my questions felt very strong :)by Ksmiler - Coding
May I ask, what your vision for this project? How would you like people to use this project over something like STL and possibly Boost. Is this for only C programmers or C++ also?by Ksmiler - Coding
QuoteCoding Subsection FAQ (Sticky) If you do not know how to compile and run code on your Wii, please refer to one of the following resources: Official devkitpro "Getting Started" Page Wiibrew.org devkitpro tutorial Or, defer your questions to the Homebrew Help or Offtopic forums.by Ksmiler - Coding
Basically, the order of the libraries linked are not in the right order.... or more commonly, you have forgot to link a library needed for linking.by Ksmiler - Coding
Not sure if this will help you, but ill put some links to stuff I found while working out this "situation". (Information on the TEV unit, and how to go around the shader problem) < Read ERP's post> (Some maths to help you with blending functions) (To me, The Wii's GX is similar to Direct X so here is a tutorial which may look similar for doing multitexturing on the Wiby Ksmiler - Coding
Nice find! Rapid Development is the way to go I think. Helps to test and experiment fun games which other people may like to play very quickly, instead of only what the programmer thinks is fun and takes a year to make. Got it to compile with VS2k8 with no problems following the instructions provided. (Using the latest irrKlang lib also)by Ksmiler - Coding
Just confirming, you just want tips and information on the GX library and not additional coders for the project?by Ksmiler - Coding
Not sure if will get deleted but thanks very much for the release of BootMii. If there was a thumbs up system on this forum you will have +1000 x9 from me. Also, request for a Thank You thread (which is heavily moderated).... You can use this one if ya like :pby Ksmiler - BootMii Beta
This an article on DS brew/piracy and how Nintendo will be trying to stop it... but to me the paragraph which was most interesting was... QuoteGamasutra & Andrew MclennanA former game developer himself, Mclennan said that laws are not necessarily the answer to piracy. Asked if R4 cards should be banned in other countries other than Japan, he answered, “Yes and no. I can sympathize in one rby Ksmiler - Offtopic
Hi Hermartin, I assume you wanna know how to do some programming for the Wii, but you must read the rules of the forums before posting :) Rules for posting in coding area Good luck! @technik, I think I saw a demo somewhere on the forum on how to use hardware lighting on this board... Will search and see. (I haven't got round to using the lighting system yet sorry)by Ksmiler - Coding
You have survived for this long without BootMii. Just wait and it will arrive. :)by Ksmiler - Offtopic
Let me try and translate, not sure if I missed something. -You are now starting to program some code. -You can now open some files in your programming demos. -It reads all the lines in your test file (???) -You now want it to open and read a "boot.dol" file (???) -You want the code so you can open and read a "boot.dol" file... I think that's what you want, yes?by Ksmiler - Coding
Damaged Wii card reader mechanism?by Ksmiler - Homebrew General
I know you are kinda panicking about your situation, but there is no "race against time" or anything. Developed software are just that... developments! If there is a development for using the Homebrew Channel with the new update, it will come when its ready... sorry, not when you are ready. Mainly though, you sadly posted in the coding area. In future please post topics like these in the Homby Ksmiler - The Junkyard
Ahhh I meant, I wanted to check out the project from Sourceforge using TortoiseSVN but I dont know the address of the project. Then I can apply the patch for WiFi debugging. Will there be any problems if I overwrite the libogc library with the checked-out version?by Ksmiler - Coding
Hello, This may be aimed for cdmac only but Im sure it will help others too with the same question. I want to apply a patch he made for libogc so that I can use WiFi for debugging programs for my Wii. "He suggests that I check out the libogc project first then apply the patch", but Im not good at using Sourceforge. Where is the libogc project which I must check out (I mean, what address shoby Ksmiler - Coding
Quotemavakadachi>since the game sucks I say otherwise. I agree. Once you start coding and thinking about how much effort they put into that game, then you will hopefully think twice about playing that "sucky" game. :)by Ksmiler - Offtopic
I am really not a mean person but start small first (especially if you do not have experience with C++ or programming) when you want people to listen to game ideas. Then, from the game development experience, broaden your mind to new and bigger horizons. That being said, you have a good imagination, don't stop giving game ideas which maybe feasible. I hope you understand what I mean.by Ksmiler - Offtopic
Instructions: Plug computer or laptop to TV. Get a Bluetooth adapter and sync with Wiimote. Make sure OS outputs through the TV. Load WoW. (May have to setup Wiimote program or something to bind to certain actions) Play WoW using Wiimote. Detailed instructions here: or here Bonus!: ...If you really want, get a sticky label, and write in big letters "WII" and stick onto computer.by Ksmiler - Offtopic
Hi, I'm sure your mmorpg idea is great but if you want to go further with it, please look at some (kind-of) rules when designing these type of games. If you have other ideas, it is a good idea to follow the rules here, as it will help others to understand your vision. Gamedev.net (Game Ideas Rules) Good luck! And please keep coming up with game ideas!by Ksmiler - Homebrew General