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Wii64

Posted by SonicFan49 
Wii64
July 31, 2008 09:28PM
I cannot believe that I have to restart a damn topic all over again!!!

Anyways, this is a page to discuss the official version of Wii64. Just continue from where it left off on the old forums.
Re: Wii64
August 01, 2008 02:32AM
When is a version with a better frame rate coming out?
Re: Wii64
August 01, 2008 06:53AM
Well i say old chap, First of all, all games to work decently.
Then online play, don't know how that'll work, but if project 64 can do it, anythings possible.
Then being able to post game shark codes, hell yes, a game without levitating is not a game.
And that is my opinion of what should be added/improved on it, but good job tehpola, sepp256 and emu_kidid
Re: Wii64
August 01, 2008 01:17PM
Arikado Wrote:
-------------------------------------------------------
> When is a version with a better frame rate coming
> out?

When it's done.
Feel free to help completing the binary translation core which is required to get a decent framerate. tehpola has already done a great job there if you look at the SVN repository.



Edited 1 time(s). Last edit at 08/01/2008 01:18PM by svpe.
Re: Wii64
August 01, 2008 11:19PM
svpe:

Where can I find the source code so I can contribute?
Re: Wii64
August 01, 2008 11:40PM
Wii64 is the name given to the Wii builds of the mupen64gc project. Source is hosted on Google Code.
Re: Wii64
August 02, 2008 06:26AM
Well I guess it does it's goal...Play N64 games. I didn't expect it to be perfect...That's why I do it on my PC ;)

Status: Learning C++
Re: Wii64
August 02, 2008 04:09PM
Quote:
tona
Wii64 is the name given to the Wii builds of the mupen64gc project. Source is hosted on Google Code.

It won't let me access the soure.
Re: Wii64
August 03, 2008 03:14AM
Arikado Wrote:
-------------------------------------------------------
> Wii64 is the name given to the Wii builds of the
> mupen64gc project. Source is hosted on Google
> Code.
>
> It won't let me access the soure.


What are you doing?
I copy the command into my terminal and I get a copy of the source.
Re: Wii64
August 03, 2008 10:30PM
What do you mean by terminal?
Re: Wii64
August 03, 2008 11:04PM
I use a command line svn client



Edited 1 time(s). Last edit at 08/03/2008 11:05PM by vader347.
Re: Wii64
August 04, 2008 04:41PM
@Arikado

Are you on Windows? Try the free TortiseSVN client (http://tortoisesvn.tigris.org/) - dead easy
Re: Wii64
August 04, 2008 11:37PM
I am on Windows (Vista, actually). Thank you, I'll check it out.
Re: Wii64
August 07, 2008 02:23PM
Arikado Wrote:
-------------------------------------------------------
> Wii64 is the name given to the Wii builds of the
> mupen64gc project. Source is hosted on Google
> Code.
>
> It won't let me access the soure.

lol Just like Vader pointed out, you could use the command line (cmd).
Re: Wii64
August 08, 2008 04:37PM
I'm most looking forward to revisiting Donkey Kong 64, Goldeneye, and Castlevania Legacy of Darkness.
Re: Wii64
August 13, 2008 07:25PM
We are getting a new release of Wii 64 today that will let us access ROM's from a DVR+R disc.
Re: Wii64
August 13, 2008 11:01PM
Quote:
Arikado
We are getting a new release of Wii 64 today that will let us access ROM's from a DVR+R disc.
Will it have better FPS?
Re: Wii64
August 13, 2008 11:17PM
I have no idea, that's just what hackmii reported today along with their announcement of their new technology.
Re: Wii64
August 16, 2008 01:09AM
Sorry for the double post. I really wonder where that new release is...
Re: Wii64
August 16, 2008 02:23AM
Its on the svn but its worthless unless you know how to compile it and you want to just use an ngc controller cus the new libogc broke the classic controller controls
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