I think it isnt the main consideration because well do you know how long it takes to make an rpg? I heard it takes alot of time but im not sure if that applies to 3d rpg's and 2d rpg's or just 3d. anyway heres hoping someone makes an rpgby bobstar89 - Ideas, requests
I know this has probably been thought of but is it possible, if not why cant it be emulated?by bobstar89 - Ideas, requests
Quotebobstar89Rev 466 Bomberman 64 suffers from "unknown texture format" and "Unknown setTile" CI size set to 0, "RDP: unknown setOtherMode_1:4, "project matrix is both Perps and Ortho". VI's and FPS are at a peak of 50-51 at the very start of ROM loading, then immediately drop to a range of 24-26FPS after "Licensed to Nintendo" etc. and the intro demo are meant to be shown. graphicsby bobstar89 - Homebrew Applications
Rev 466 Bomberman 64 suffers from "unknown texture format" and "Unknown setTile" CI size set to 0, "RDP: unknown setOtherMode_1:4, "project matrix is both Perps and Ortho". VI's and FPS are at a peak of 50-51 at the very start of ROM loading, then immediately drop to a range of 24-26FPS after "Licensed to Nintendo" etc. and the intro demo are meant to be shown. graphics of said screenby bobstar89 - Homebrew Applications
lol its funny how so many developers have emulated nintendo's consoles yet nintendo, the makers of the product, are finding it quite difficult. mind you I dont know whats involved in emulationby bobstar89 - Homebrew Applications
Are you sure you have set up the proper directories I think it is in a folder on the root directory of the SD card named "vbagx" you put the folders "rom" and "save" I dont really know why it wouldn't be saving if you have that structure right, although i havent tried saving with the latest updateby bobstar89 - Homebrew Applications
well let me just say u would have a better chance of Emukidid, Tehpola and Sepp making that dream come true than nintendo, nintendo doesn't know how to either plan their release schedule or to emulate the games cuz man ive waited a year for MM. At least Emukidid, Tehpola and Sepp reveal progressby bobstar89 - Homebrew Applications
Hey, your new here aye? well if you want to keep up to date with Wii 64 here is the websites u will need (if you can understand it, if not it is telling you they are getting somewhere) there you go have fun waiting and test the games with the latest builds posted in this topic if you likeby bobstar89 - Homebrew Applications
ill get on wii64 and go to it again if you dont understandby bobstar89 - Homebrew Applications
sorry u know what happened with conkers bad fur day previously how it didn't start at all and went to a screen showing all this number crap i think its actually called a code dump Edit: So far most games give off the error and did not before, i did see "unknown texture format" a few times thoughby bobstar89 - Homebrew Applications
Quest 64 has serious graphics problems South Park results in a black screen Space Station Silicon Valley results in an overflow error Taz Express rresults in an overflow error wats up with these overflow errors?by bobstar89 - Homebrew Applications
Diddy Kong resulted in a overflow error and bomberman 64 shows spots of pixelation on a black screen Gex 64 resulted in an overflow error Extreme G started for a quick second and resulted in a black screen Geomon's Great Adventure resulted in an overflow error Mystical Ninja starring Geomon had really bad graphical issues and not long after the game went to a black screen Lby bobstar89 - Homebrew Applications
I just saw the updates. Correct me if im wrong but the reason why nothings changed is because sepp was fixing the graphics accelerator which was not attached to the emulator. therefore there was no change to the actual emulator. If that was the case man the PS3 must be a great debuggerby bobstar89 - Homebrew Applications
lol true that, great job Twiizerby bobstar89 - Homebrew General
Well Emukidid I completely understand. Coding is a pain in the ass in itself but you guys have to study and test every time you change the emulator. but try not to give up if the going gets tough. And with Christmas coming up the emulator might have to be put on hold until its over correct?by bobstar89 - Homebrew Applications
Looks like the Dev's are up to the hard stuff, they haven't updated in days.by bobstar89 - Homebrew Applications
both PAL and NTSC work with wii64, i have PAL and u guys have NTSC so its not a PAL/NTSC probby bobstar89 - Homebrew Applications
Tested out Bomberman 64 runs reasonably smooth at menu screens at 50 VI's and 50 FPS. then slows between 15-25 FPS and 15-25 VI's. When it gets past the start menu it flickers when it gets to in-gameby bobstar89 - Homebrew Applications
Can I just say Emukidid you, Tehpola and Sepp256 are doing a great job, researching the emulator more than once a week it shows that you are dedicated to getting a working wii/gamecube 64 emulatorby bobstar89 - Homebrew Applications
Emukidd actually updated the goals section of the mupen64gc page for the first time since like May.by bobstar89 - Homebrew Applications
lol Hey guys how come the code.google.com page for mupen64gc hasn't been updated in a while? the only update is to the progression of the emulator And where are the developers? they havent posted on anything besides the progression. How can we contact em or find out if they are reading our problems?by bobstar89 - Homebrew Applications
Great job twiizers team, I heart you. n Arikado I think the person responsible for the particular file will have to update their file to .dolby bobstar89 - Homebrew General
Say if I had emulators in my homebrew channel can I keep adding roms to it for them to play or does the update negate that?by bobstar89 - Homebrew General
Thanks Caddr, this will be most helpfulby bobstar89 - Homebrew Applications
And how do I install them as wii channels after the update is fixed of course? and thanks guys for my main questionby bobstar89 - The Junkyard
Is there any way to find out about the progression of the next version while it is in development?by bobstar89 - Homebrew Applications
do you mean that someone has found ways to edit GC game code?by bobstar89 - Homebrew General
exactly. but I know emulators wont be applicable without the SD card. so to store all my ROM's in one place, the SD card is doing alright 4 now but later on the external hard drive with come in handyby bobstar89 - The Junkyard
This would be extremely handy, no more buying flash drives to store my gaming supplies :p it wouldd make everything so much easier having just a external HDD for all your gaming needsby bobstar89 - The Junkyard