I just remembered! it's called WiiSPACE!by profetylen - Ideas, requests
I'd imagine using both GRRLIB and SDL would be a very complex thing to do, and also quite pointless. I *think* you are getting this error; "multiple definition of `xfb'" because you are using both of them and both try to connect with libogcs framebuffer. I also *think* you are getting this error; "undefined reference to `SDL_main'" and the other two below it because you are not linby profetylen - Coding
QuotefilfatEDIT2: I realy dont get the GX part!!! any easy 3D/2D libs with Doc best was if it has a video tut. for I realy sucks at GX part -_- If you want a video tutorial, you could use SDL instead of GRRLIB. SDL is a widely used media library so there are tons of tutorials out there. Also, SDL is for PC which might be more convenient when you want experiment a bit with it. A quick googling fby profetylen - Coding
@owen: Oh! I didn't realize you had a constant amount of statistics! So, I guess the way you do it is just fine! Glad to hear suggestions are welcome, and when I saw those #defines, I'm gonna give you another one. Why don't you use a struct instead? I guess that would be a tad more manageable and clean than an array (not that an array is particularly unclean or unmanageable,by profetylen - Coding
QuoteowenThanx. I figured it out eventually. I created a big array of int[]. Then I created another array with the relationships between the int[]s. Then I create functions add(), reset(), check(). Whenever an add()/reset() event happens on a value I use the relationships to do a cascading update on the other values. Works like a dream. With no drop in frames. If you want, you could do iby profetylen - Coding
Not an application, but an adapter could work. You could check this out: .by profetylen - Homebrew General
Quotedogs357 Also...can you somehow launch savegame extractor/installer through smashstack? Yes, put the boot.dol of savegame extractor/installer in place of the boot.dol of the hackmii installer. Also, just out of curiosity; why don't you just install the homebrew channel on your friend's Wii?by profetylen - Getting Started
Check if the lock-switch on your SD card is set on "lock" (it shouldn't be locked). Are you having this problem with all your apps or just Wii64?by profetylen - Homebrew Applications
Also, check that the lock switch of your SD card is not set.by profetylen - Homebrew General
QuoteSifJarI'm not sure if there is anyway to use cheat codes on GC games with homebrew. I haven't looked into it as I don't own any GC games. I do vaguely remember hearing about some homebrew capable of doing that, but I may be mistaken. I think Swiss can do that: I'm not entirely sure though, and I don't know what state it is in.by profetylen - Offtopic
You need to sync the wiimotes. Use the red sync buttons next to the Wii's SD slot and next to the wiimote battery. Do this in the system menu. Refer to the Wii user manual or google it if you don't know how to do it.by profetylen - Homebrew General
Its the right stick that should be moved to the right. I don't think you can change the turbo controls with making a modification to the program.by profetylen - Homebrew Applications
Hmm... Are you sure it is encoded as a string? It could be encoded directly as a byte or word. In that case you should look for 14 or maybe 0014 or 00000014 depending on the datatype used. There were a few occurrences of 14 in those files, but only one occurrence of 0014 (at 1B3C). You could try messing around with any of those. Then again, you don't know it is the seconds that are actuallyby profetylen - Homebrew General
Quotewilco2009angle = arctg(player_direction.x/player_direction.z) That could cause a division-by-zero exception. If he uses atan2 from math.h, he doesn't have to worry about that. Example: #include <math.h> angle=atan2(player_direction.z, player_direction.x);by profetylen - Coding
Yes, I see no reason for why it wouldn't be able to delete files located there.by profetylen - Homebrew Applications
You could do it from WiiXplorer (http://wiibrew.org/wiki/WiiXplorer). I don't think you can do it from within the emulator.by profetylen - Homebrew Applications
@owen: Which question? "Paid work?" or "What is your age?" and in what way was it silly? Also, if Yoghurt finds a programmer outside of the community, there should be required only very little or no time for him to get accustomed to devkitpro since (IIRC) The Prophecy is written in SDL (which a lot of graphic designers (and programmers in general) know inside out). That said, said person coby profetylen - Homebrew Applications
Paid work? I figure if you want to finish this game so badly, why don't you learn programming? You seem to be a good game designer and if you could be an equally good programmer, you could start finalizing this game yourself (after a couple of months/weeks of practice). And in addition, you seem to be in an optimal position to start learning now, considering you have a half done, well writteby profetylen - Homebrew Applications
I guess you can but adapters anyway. I got a UK Wii and only had to buy an adapter to fit the Swedish sockets. It costed me 40 Swedish crowns (about $7). Don't take my words as any warranty though. :)by profetylen - Offtopic
You could buy this adapter: .by profetylen - Homebrew General
An example with source: (Check out NetSend Example)by profetylen - Coding
@cospefogo: dborth = Tantric IIRCby profetylen - Homebrew Applications
Example of homebrew being ported too Wiiware:by profetylen - Getting Started
There is one... I just can't remember its name right now. I'll write back here if I suddenly remember. Edit: I just remembered! It's called WiiSPACE!by profetylen - Ideas, requests
There might be a lock-switch on your SD card which you may have switched to 'lock', meaning your Wii cannot write to your SD card and therefore cannot save anything to it. Check that switch and switch it away from 'lock' if it's set to 'lock'.by profetylen - Homebrew Applications
QuotejlenoconelWill someone please give me some advice? You could try using another USB drive to see if it's the drive that is causing the dumps.by profetylen - Getting Started
QuoteAxelPerhaps just obtaining the initial acceleration with the accelerometer of the wiimote is the best idea after all :D I agree :Dby profetylen - Homebrew General
@Axel: Yeah, you're probably right. However, while eating my nightly sandwiches before bed, I started thinking and realized that the latter method I described contained a flaw; Acceleration is not instantaneous, only close to instantaneous... and if it was instantaneous, then it would also be infinite (since t, as is now described in my previous post, would equal 0.) Edit1: Spelling Eby profetylen - Homebrew General
BTW, there's a much simpler (as it doesn't require any wiimotes (which also makes it less fun, but since it requires more calculation it is also more fun)) way of measuring force if you have a sandbag of known mass. You could kick/punch it and then observe the height difference from its starting position (with eyes, a camera or an attached wiimote). Then you could calculate the energy oby profetylen - Homebrew General
Doesn't the accelerometers measure... acceleration??? If that's true (which it is), you could go with the sandbag idea. That is, attach the wiimote to a sandbag with known mass, then kick/punch it, then obtain its acceleration from the wiimote and then calculate the force with this simpole formula: F = m * a, where F is force, m is mass of the sandbag plus the wiimote and a is theby profetylen - Homebrew General