Not possible with libwiigui as it's currently written. But the idea behind libwiigui is that you can extend it to do something like this.by Tantric - Coding
QuoteArikadoMake sure the width and height of your png image is a multiple of 4. For SDL that doesn't matter. We're not talking about PNGU here.by Tantric - Coding
It's related to the HBC update. You'll have to wait for those apps to be re-released.by Tantric - Homebrew Applications
It's very difficult to perfectly syncronize music to video. That's what you're hearing, the music resyncing. You probably won't ever see this fixed.by Tantric - Homebrew Applications
QuoteArikadoIts IOS 202 thats causing the problems. Tantric released a broken version of it by mistake. He will correct it very soon. In the meantime, use an SD Card instead. That's not true. There's nothing wrong with the IOS202 I released, and I'm not releasing a correction.by Tantric - Homebrew Applications
Shagkur has done a significant amount of work on an Irrlicht port for Wii. Seeby Tantric - Coding
DVDs work just great for me. There is one DVD I had where the audio played at an incredibly slow speed and the video was slow too. To fix that, I pressed pad down to switch the audio stream a few times, and cycled back to the main one. That mysteriously fixed it...by Tantric - Homebrew Applications
Holy smokes, that's old. I'm afraid the format probably can't be read by anything.by Tantric - Homebrew Applications
Well, first of all you can't do what you're doing in main: starting video, input, sound. launch gui start video, input, and bring up a console. See a problem here? You can't just reinit the video and input like that. The advice to stay within the GUI is the right one. If you want to debug the DOL loading code, start by putting it in a separate app with ONLY a console andby Tantric - Coding
This is a well known issue, been reported 100 times.by Tantric - Homebrew Applications
Yup! Already found/fixed this issue for the next release. You'll just have to wait for that.by Tantric - Homebrew Applications
I am well aware USB2 isn't working for some people on this new version. You'll just have to wait for a fix. In the meantime, you can use an older version.by Tantric - Homebrew Applications
Did your USB drive used to work...?by Tantric - Homebrew Applications
That's right, I haven't released the new CIOS 202 yet.by Tantric - Homebrew Applications
Team Twiizers could release a new DVDX that uses a higher IOS, yes. But they haven't and don't plan to. It'll be handled by HBC itself instead.by Tantric - Homebrew Applications
DVDX also makes changes to your Wii software - it also gets installed. There's really no difference. We've chosen not to support DVDX because that uses IOS36, which means crappy SD support and crappy wifi. DVDX is going away soon anyway.by Tantric - Homebrew Applications
Sure, why not? SDL Wii builds from several makefiles, see here: And Snes9x GX builds two dols:by Tantric - Coding
Yes, plug the hard drive into the outer USB port and it should work fine. Only one port is activated.by Tantric - Homebrew Applications
Actually Daid is correct, the code looks like this: void __crtmain() { __init(); SYS_PreMain(); exit ( main(__system_argv->argc,__system_argv->argv) ); } So that means it doesn't really matter if you call exit() within your app, or just return from main. Typically I close my files, reset GX, and call exit(), but neither is more correct than the other. Also, FYI it'sby Tantric - Coding
Does your PNG image have a width that is a multiple of 4 and a height that is a multiple of 4? You can't load images of any size.by Tantric - Coding
Maybe it's not your code, it's your libogc. Try compiling the latest from SVN and using that.by Tantric - Coding
Well I'd also make sure IOS 202 was loaded. Are you sure that's happening? Also make sure DVD works on WiiMC/Snes9x GX for you.by Tantric - Coding
It'd be just as good for you to do it the same as Snes9x GX. So do this: // try to load IOS 202 if(IOS_GetVersion() != 202 && FindIOS(202)) IOS_ReloadIOS(202); if(IOS_GetVersion() == 202) { DI_LoadDVDX(false); DI_Init(); } Then you don't need di2.c/h and libdvdiso.c/h, just add -liso9660 to your makefile. Also see MountDVD() in fileop.cpp.by Tantric - Coding
There may be a problem, but you'd have to narrow it down for me to even have a hope of fixing it. What version did it first happen in? Try uninstalling IOS 202. Try unplugging USB devices. etc.by Tantric - Homebrew Applications
Run chkdsk /r on the driveby Tantric - Homebrew Applications
Your usb issue is probably related to the fact that USB keyboard is inited in SDL Wii then.by Tantric - Coding
IMG_Load("testimg.png"); IMG_Load("sd:/testimg.png"); IMG_Load("usb:/testimg.png");by Tantric - Coding
Quotedirtrider73068There is a trick to get to the saves games, after you start the game hit the home button, then chose load game and your save should be there. I have also found it will not save a save, you have to pick state for some reason. But this was in the fce ultra, I have, haven't update to fce ultra gx yet but should still be along the same lines. That's because almost all Nby Tantric - Homebrew Applications
You're missing libz, you can find it from the devkitpro sourceforge portlibs pages. But now that I have your ID I've added it to libogc so newly compiled apps will (hopefully) work with your controller.by Tantric - Homebrew Applications