It's interesting he used HHexen as a base. I was actually using the pure Hexen base but used the WAD function calls of HHexen. I probably should've just swapped bases and maybe that would have solved my problem xD As far as I can tell, none of my code is in there. So kudos to Hermes (I wonder if his build supports shareware and full ware Hexen as well as the HEXDD expansion?). I'by Arikado - Ideas, requests
Thanks a lot :) I have no artistic talent at all so I love it. Now I can at least open up an SVN and push out an initial release :)by Arikado - Ideas, requests
I ported Powder Toy to Wii yesterday and I'm wondering if someone could please make me an icon.png for it for the release. So far, I'm planning on just calling it Powder Toy (unless someone can think of a more creative name for my Wii build).by Arikado - Ideas, requests
There is no one that is easy to use. As SifJar has kindly explained, my Savegame Manager MOD is the easiest to use.by Arikado - Getting Started
It's nothing to worry about, it just means the app crashed. Press reset and return to the HBC.by Arikado - Getting Started
It doesn't work on 4.3 yet. Wait for the next release.by Arikado - Getting Started
Once GX is initialized, you can't output text to the console via printf() anymore. For many of my projects, we have used dhewg's log console ( and ) to print debug information to the screen. Alternatively, you can print debug information to your SD Card or a USB Gecko (the latter device is the preferred choice for most developers).by Arikado - Coding
@DonSilvestre Run DOP-Mii and have it install an unpatched IOS 30 v1040. Then run the hackmii installer (the update) again.by Arikado - Homebrew General
sd:/apps/anytitledeleter/boot.dol If that's not your path, it won't work. More help: .by Arikado - Getting Started
DOOM WADs are nothing to worry about as far as the rules are concerned ;-) Anyways, I've been playing with the WiiDOOM source for a couple days now (I'm trying to use it to get Hexen running) and have also encountered this and a few other very annoying issues. I actually fixed one of them for myself already. Eventually I was thinking about getting in touch with the developers to makby Arikado - Homebrew Applications
Make sure the width and height of your png image is a multiple of 4.by Arikado - Coding
Nice try; You're not the first to bring this up. First, just so you know, the use of USB drives is not against our rules of discussion here. So if you want to use it for playing media or launching apps, go right ahead. We'll gladly help you get it set up. Now, as far as loading backup games via USB goes, it's strictly not allowed to be discussed here. This is simply because tby Arikado - Getting Started
Try running the hackmii installer from within the homebrew channel. Also, the option to install DVDX has been removed from the latest version of the hackmii installer.by Arikado - Getting Started
DOP-Mii is Dop-IOS MOD ;-) You need to wait for us to update it before it's going to work for you.by Arikado - Homebrew General
It sounds like you need a different SD Card as there is no other rational explanation for your problem.by Arikado - Coding
Alternatively, there's the weekly post which tells of all the homebrew updated/added to the homebrew browser.by Arikado - Offtopic
QuoteVassal WebsiteVassal runs on Linux, Mac OS X, Windows, and any other system which has a Java JRE No Java support on Wii.by Arikado - Ideas, requests
Thanks reroshaggy, I appreciate the support. I've cleaned up the source a bit more and added more debugging info and incorporated a few suggestions from friends. Unfortunately though, I'm really not much farther along from where I was when I began this thread. With that in mind, I truly feel that I've taken this project as far is it can go now without some help from someone. Sorby Arikado - Ideas, requests
^^What he said. (So hard to keep track xD)by Arikado - Homebrew Applications
Yes. Just make sure you install IOS 60 BEFORE installing system menu 4.1by Arikado - Homebrew Applications
LoadMii isn't a perfect loader. However, the HBC is. If you run Wii64 via it, it will work.by Arikado - Homebrew Applications
For MAC: For iphone/ipod touch/ipad: This only works on apps that support it however. These apps are all probably going to be unofficial apps which can only be played on jailbroken devices. You can send money here for my two seconds of googling :Pby Arikado - Ideas, requests
SendoRoba: So your path for homebrew applications is: sd:/apps/afolder/boot.dol -- Right? You have apps and boot.dol in all lowercase too, right? And lastly, you only have one boot.dol or boot.elf file per folder in the apps folder, right?by Arikado - Homebrew General
This issue is caused by the 1.0.7 HBC having a new title ID. In order for file transferring over a network to occur, these apps have to be programmed to accept the new title IDs. It's extremely trivial and easy to do, so they should be updated shortly (assuming of course that their authors are still actively developing them)by Arikado - Homebrew Applications
bg4545 and SifJar have basically covered every point that I would have made. Despite your rebuttals, I find myself on their side of the argument. Of course, there really is no right or wrong here. It's a matter personal preference and everyone should do what suits them best. So ewookie, I strongly encourage and add an ELF/DOL launcher to WiiMC. For people who think like you, you'llby Arikado - Homebrew Applications
Yeah, that would be possible to do. A normal web browser isnt going to work though fyi.by Arikado - Homebrew Applications
Thanks ekeeke! Going off of your suggestion, I updated my w_wad.c file to the following: Not it actually detects an IWAD ID in the WAD header. My current problem with the file is that lump_p->name in W_CheckNumForName() is complete garbage and isn't anything close to it's parameter name that is trying to find in the WAD. I would greatly appreciate any suggestions you maby Arikado - Ideas, requests
So I've written in some proper debugging code now and my USB Gecko gives me this output: USB Gecko Initialized FAT Initialized SDL Initialized SDL screen set-up Global pointer values set V_Init: allocate screens. M_LoadDefaults: Load system defaults. Create Savegame path Checking to see if HEXEN.WAD exists on SD ... sd:/HEXEN.WAD found. W_Init: Init WADfiles. Wad file sd:/HEXENby Arikado - Ideas, requests