On some games, using a save file from an emulator is as simple as copying the save file from the Wii to SD, replacing the native save file with the one you want, and renaming it. I did this with at least one N64 game.by TheManuel - Homebrew Applications
Thanks for the clarification.by TheManuel - Homebrew General
Thanks. So if I've updated to 4.3, chances are I don't have a compatible IOS anymore, correct?by TheManuel - Homebrew General
I'll give LoadMii a try, since I'm already at 4.3U with HBC 1.08.by TheManuel - Homebrew General
Sounds good. My son is better at it now, but I would like keep backups, just in case.by TheManuel - Homebrew General
Uff! I guess I'll cross that hurdle when I get to it. I'm planning to make a NAND backup dump with BootMii. Maybe there's a way to copy the files from the backup. Thanks for all the information.by TheManuel - Homebrew General
Thank you. Is there any other way to launch it?by TheManuel - Homebrew General
Hello. My then, 4 year old son, once deleted my Mario Kart save file, just clicking around. I had to go through the whole game again to recover my unlockables. If I back up my Mario Kart savefile with Savegame Extractor, will I be able to restore it later with Savegame Installer without the need for an unofficial IOS or anything of that sort? Will I still have my same online win record anby TheManuel - Homebrew General
Deviance from the Armaggedon Games team was nice enough to notify me that he got Zelda Classic to work on the Wii, running from DOSBox: Zelda Classic Wii Thread However, the game seems to run slow per the video linked in that thread and it requires a keyboard to play. These limitations, somewhat kill the deal but it is a great start and maybe we'll see more progress on both fronts in thby TheManuel - Homebrew Applications
All you need to do is create a native save through the game's own save menu while playing it on your laptop (I think in ALttP, you have to die first). These work with all emulators that I've tried, Wii or not. Just look for the .srm file after you save it and copy it to snes9xgx saves folder.by TheManuel - Homebrew Applications
No. I would play itself like NSMB2. You just sit back, relax and enjoy the spectacle. Now your hands are free to hold a drink and a pack of filthy greasy potato chips.by TheManuel - Offtopic
I'm convinced that if you are not a pirate, arrr (beyond running emulators, that is), you have nothing to worry about. All the scaremongering and misinformation dissemindated by some (not all) people in this forum and others has led people to do silly things like using update tools which, in my non-educated opinion, are more dangerous than the official update from Nintendo. I only instby TheManuel - Homebrew General
That's because most of the really usefull stuff is already out. I personally get exicted when some of the existing applications get updated for expanded functionality or appereance. For example, we already had a perfectly fine working Homebrew Channel and set of emulators for NES, SNES and GBA but the authors went ahead and made them that much better looking which allows them to integratby TheManuel - Offtopic
Thanks a lot for your interest! I replied to your PM with contact information for the emulator's author. I hope something good comes out of this and, if nothing really does, I hope it turns out to be fun for you. Best regards.by TheManuel - Ideas, requests
You already have the latest System Menu so you should have no problems. Also, the shop channel update, as far as I know, is just a channel update once you have 4.2 installed so it's not hear as big of an update as a full System Menu update. I upgraded my system to 4.2 last weekend and everything went just fine. I think the case of update bricking Wii's has been blown out of proportby TheManuel - Homebrew General
The only viable alternative would be through: 1. DOSBox: ZC comes in a DOS version 2. Linux: Somebody in the ZC forum posted a Linux build I tried #1, but could not get it to work. Perhaps someone more clever can manage it.by TheManuel - Offtopic
I found this on the web but it seems to be fake (April fools, maybe): Youtube videoby TheManuel - Offtopic
Annoying ins't it? How dare Tantric insult us by not making the emulator run full speed? After all, the slacker only runs a meager few full-fledged WiiBrew projects with the best looking interfaces. But, anyway, there is a way you can right all those wrongs perpetrated by him. Get in contact with him so that you can begin to write PPC assembly code to optimize the emulator or perhaps eby TheManuel - Homebrew Applications
This is a bit of a lame post but worth trying. Does anyboday have the necessary technical knowledge and, most importantly, the motivation to help optimize VBA GX? The app Tantric has developed is nothing short of fantastic but some games run a little herky-jerky. An example would be scrolling sideways on Metroid Zero Mission where you can notice the movement is not very smooth. The issueby TheManuel - Ideas, requests
Well that sucks. Check if that "Nesoid" is a port of a PC-based emulator. Then check if the save state files are compatible between the two. Then run the PC emulator and load each save state so that you generate a battery save (if the PC emulator supports it). Then use these battery saves in FCE GX or any other emulator. It's worth looking into it.by TheManuel - Homebrew Applications
I got this to work. Guided by what someone else had done for the other GCN Zelda OOT port (Collector's Edition), I identified a Gamecube specific header that was repeated twice in the file so I deleted it. I then found out that the save data was byte-swapped compared to the Mupen64 PC .sra save file so I swapped the latter and that helped me identify a few key values that mark the beginnby TheManuel - Homebrew General
Go to gamefaqs and read a walkthrough to make sure you are doing it the right way.by TheManuel - Homebrew Applications
I have a savefile from the Gamecube game, "Legend of Zelda: Ocarina of Time / Master Quest" and would like to extract the portion of the savefile that contains the native N64 save of Ocarina of Time. I opened the gci file with a hex editor but I can't make heads or tails of any of it. Thanks.by TheManuel - Homebrew General
Oh, by the way, I did pay for the paltry five VC games I have. The only modification I've done to my Wii is installing the Homebrew Channel.by TheManuel - Homebrew Applications
QuoteYou only need sd-key, sd-iv, md5-blanker files to unpack a savefile... the other files (keys/values) are specific to each wii and used only when packing a save... Thanks for the clarification, I.R.on. That makes the process even simpler. QuoteSifJarQuoteTheManuelI never mentioned the word buy. Besides, even if you own the cartridge, I understand it's not legal for you to use a ROMby TheManuel - Homebrew Applications
I never mentioned the word buy. Besides, even if you own the cartridge, I understand it's not legal for you to use a ROM of it unless you dump it. But this is all beside the point of this post.by TheManuel - Homebrew Applications
You don't have to be a pirate for this to be useful. Notice that this shows how to convert a save file form a Virtual Console game so that you can play it on a emulator instead if you prefer so that you can take advantage of configurable inputs, graphics filters, freeze files and all the goodness emulators offer. I'm assuming that if you have a Virtual Console game, you paid for it.by TheManuel - Homebrew Applications
This is my little contribution to the WiiBrew community. I asked about this on a recent post but did not get any replies so I did some research and figure it out (oh, the horror of actually working for something...). I did not invent any of this so credit goes to smart folks that created the tools. So far I have only tried this with SNES and N64 Virtual Console game files and it worked for tby TheManuel - Homebrew Applications