How did Nintendo implement the SDHC in 4.0? Wii software uses the IOS for SD-cards, right? Did Nintendo abstract the SDHC support so far, that all old applications the used SD-cards can use SDHC? Did they update older IOS versions? Or is the SDHC support part of the (new) applications, like homebrew did for some time? (example: can SSBBrawl or Excite Trucks use SDHC cards?)by daniel_c_w - Software
Doesn't the Maintenace mode delete the whole messageboard?by daniel_c_w - Homebrew General
Quoteninjafish1990It would access it as pagefile RAM. And how does it do that? Or how do we make it do that? (sorry, if I sound rude) p.s.: a pagefile and "readyboost" are 2 different things by the way.by daniel_c_w - Homebrew General
As of now, there is no update without user interaction.by daniel_c_w - Software
the text shane79 cited is from the Wiibrew homepage. heres the link to the video:by daniel_c_w - Homebrew General
QuoteRazorChristp1.direction = (p1.direction-1) % 4; change that to: p1.direction = (p1.direction + 3) % 4; QuoteMyu0I thought -1 % 4 was suppsed to resolve to 3, but the powerPC mod function doesn't quite work that way. It would have worked, if he used a signed int.by daniel_c_w - Coding
Why don't you try the original? (could it be that cIOS is preventing proper USB-usage?)by daniel_c_w - Offtopic
Quoteninjafish1990Emulators run on any system with more ram then the old system that the rom came from, and it improves the load times. Emulators are Off-Topic: When you run an emulator, you need the ram for the emulator itself and the machine it emulates. any additional ram can be used for caching, because the emulator controls the memory, not the game. Anyways, this is can only play a minorby daniel_c_w - Homebrew General
Code that runs on the Wii accesse the Ram directly and is designed to work within its limitations (48 MB). Therefore any existing Wii application will have no knowledge of any additional "RAM" and will have no way to access it.by daniel_c_w - Homebrew General
QuoteChuckBartowski The only thing is that the screens would have to be ridiculously small to fit both on screen and have them look OK at the same time. 640 * 480 is more than enough to display 2 DS screens, either top-bottom or left-right (if it suits the game) Did anybody play the Wii version of - behold the long title - "Final Fantasy - Crystal Chronicles - Echoes Of Time". If actually lby daniel_c_w - Homebrew Applications
Quoteninjafish1990Using it as "Ready Boost" would be more beneficial. Does the Internetchannel do anything that can be boost? It doesn't use the NAND for anything rendering-related, or does it?by daniel_c_w - Homebrew General
QuoteMyu0He could just % 4 his result, which would also allow infinite spin. that is propably the best approach, but what is (int)((0 - 1) % 4)? (I did not test it on powerpc-gekko-gcc, but in visual studio c++ it is -1, since int is signed) so we have (-1) when we want to have (3), which is the error-ridden west-case he should do: direction = (direction + 3) % 4 and r = direction *by daniel_c_w - Coding
Caching is not the problem, there is just not enough memory (RAM, the fast one) for the Internetchannel to hold some monstereous (misdesigned) sites. I am just guessing here (but I am sure it is a good guess): The Internetchannel is not designed to have any paging mechanism, and modifying it would be very hard work.by daniel_c_w - Homebrew General
Is there even anything that prevents us from loading gamecube code while running at full spped in WiiMode?by daniel_c_w - Software
I see 2 problems: 1) your new code does not check, whether the direction is smaller than 0 or higher than 3. 2) p1.direction = p1.direction--; is a rather interresting line. does the postdecreament work before or after the varable is set? Anyway, you should replace it with either: p1.direction = p1.direction - 1; or p1.direction--; or --p1.direction; And why do you keep trackby daniel_c_w - Coding
Quotebg4m3r I have the full set and could possibly provide scans of pieces and cards if someone wanted to pick this up. I do not know, whether it is legal to develop a game, that has exactly the same rules, but it is definitly illegla to "copy" the cards and pieces.by daniel_c_w - Homebrew General
Is there a function that can return the current scanline?by daniel_c_w - Coding
I think Marcan is more upset about the people that follow him and treat him as a god.by daniel_c_w - Offtopic
QuotebushingIt's 12 volts. Only supplies power. Yes, the Japanese TV channel can modulate it to send out IR remote control codes. Is there any API to trigger/control it? @DrLucky: thanksby daniel_c_w - Hardware
QuoteDrLuckyI haven't seen you around in a while Daniel_c_w... I moved and had no Internet for a whileby daniel_c_w - Hardware
And the Brawl cheats are applyed to the emulator(s) that run the masterpieces, not to the actual piecesby daniel_c_w - Offtopic
Afaik the Wii can control the sensor bar (perhaps via swithcing it off and on in short succession). Can't even the japanese TV-Channel use it to control TVs?by daniel_c_w - Hardware
On which version are you now? Beyond 3.2? Or do you have the Homebrew Channel (HBC) installed? Otherwise you could download the HBC iso and use anyregionchanger.by daniel_c_w - FixMii
what's an MMC? A gamecube MeMoryCard? You can't use them to install the HBC right now, but maybe somebody has written homebrew, that can run from it.by daniel_c_w - Homebrew General
Quotehackvcsdo you have to post this topic twicehttp://forum.wiibrew.org/read.php?22,6260 He did already edit his opening you are linking to: QuoteEdit: Wrong forum? Will post in General. Delete if you want.by daniel_c_w - Homebrew General
Leave it to Eke-Eke and co. They already know how to inmplement network play, or at least have a good idea about it. (I guess right now it is not a priority) Bringing Kaillera to the Wii is not a good idea. what is GGPO?by daniel_c_w - Homebrew Applications
QuoteCronoWhen I put any other games in the wii makes noise. I start the game (not getting very far), until it tells me there's been an error and I need to take disc out, turn power off, etc. What should I do? On the GameCube and the Wii this message usually means that the drive encountered many reading errors. Your drive may be on the way out.by daniel_c_w - Homebrew General
QuoteDrLuckyhell, you are the first guy to get DVDx working on 3.4! @cl87: congrats ! How does it work?by daniel_c_w - Homebrew Applications
Use the simpsons approach: if they do play the games, tell them you will delete their savegames :Dby daniel_c_w - Offtopic