QuoteDanielHueho After all, is probably "only" needed to emulate the system link interface, and the network code of the games does the rest. (Sorry about lame english :P I'm getting worse on this) Something tells me, the "network" code of GBA games can't handle varying network response times. GBA games could rely on a very solid connection between the devices. (I'dby daniel_c_w - Homebrew Applications
I never tried any GBA emulator, but I am surprised, that the Wii would not be powerfull enought to have multiple instances of GBA emulations running.by daniel_c_w - Homebrew Applications
QuoteMarathon_003The wii is already capable of playing saved flash files on an sd card without modding at all. Can you tell me more about that?by daniel_c_w - Offtopic
Quotehumor4funwell that doesn't look at the other game's data, it just sees that there is data. Which can be done by asking the system if it has a any data saved for discID Rxxxxx. Oh yeah, you are right. So my question remains: Can one title access another title's savegames/data?by daniel_c_w - Homebrew General
I was going to ask a follow up question: Can one title access another title's savegames/data? Then I remembered that Mario Kart does that. It unlocks a driver if you have a Super Mario Galaxy savegame.by daniel_c_w - Homebrew General
I have a question: Would changing the disc ID even help? Do IOSes only use folders that match the disc ID? Or is the ID also hardcoded in the game executeable?by daniel_c_w - Homebrew General
Quotewhodares I lost a bit of code, [...] I might post the code up if anybody wants to play with it/carry it on :-) You lost code? Did you accidently format your SD-Card? :D Is still up to date?by daniel_c_w - Homebrew General
Is there a good Docu / API reference for WPAD? I only found one for wiiuse.by daniel_c_w - Coding
QuoteArikadoQuoteTantricThat won't work at all. If you want to "slow down" you can try sleep() or usleep(). But this still wouldn't help you with what you're trying to do. Funny, I've gotten it work in some of my past games. Usually 150 ends up being some insane number though, but it definitely works. My guess would be, that some compilers might optimize for(int pause = 0;by daniel_c_w - Coding
I have no environment to test it and I find no WPAD documentation, but doesn't any of the functions like WPAD_GetStatus() give you the value of connected Wiimotes? Your program could wait, until it's > 0.by daniel_c_w - Coding
QuoteTheManuelAnalog PC monitors have little or no overscan as (you control that within the monitor's menu anyway) and of course, fixed resolution displays like LCD screens don't either (there is no "scanning" in those) Unfortunately a lot of LCD and Plasma TVs have overscan! Even some Full HD TVs have overscan on Full HD Material. Sometimes it depends on the Input (for example:by daniel_c_w - Homebrew Applications
QuoteHyperHackerUpdates are already sent through WC24. Doesn't Nintendo just send messages to the users about the updates?by daniel_c_w - Homebrew General
Did somebody take the update apart and look for noteworthy changes? I'd like to see how Nintendo implemented the auto update. Isn't it doubtful to believe that Nintendo will use Wii Connect 24 to signal/start an update. Isn't it more likely for the System-Menu or the IOS to poll for updates?by daniel_c_w - Homebrew General
QuoteArikado@daniel_c_w I believe 3.4 breaks the twilight hack. yes, you are right I edited my above postby daniel_c_w - Homebrew General
Quotecol70So to summarise so far: [...] B- If you do, you run the risk of losing DVDx, HB and The T hack DVDx and Homebrew in general still work. You loose the ability to do anything that requires Fakesigning! Therfore you can't install DVDx or anything else that is not signed by Nintendo. QuoteQQQQCan i still update my wii to 3.3E by pressing "Update" button on the message that i gby daniel_c_w - Homebrew General
QuoteSexyLegsJust a question, if i turn of wc24 will i be able to go to the shop channel? Yes (assuming everything else is alright or up to date) The shop channel does not depend on Wii Connect 24. And I doubt automatic updates will either. (Under German law I actually doubt that Nintenod can force updates)by daniel_c_w - Homebrew General
QuotecuberAlso what's with people saying it does it automaticly... and then others saying it doesn't. I understand it this way: This update requires user interaction, but it changes the contract, so that the next update will not require user interaction.by daniel_c_w - Homebrew General
Quotekkroli'd rather eat a rotten asshole He's the angriest thread starter you have ever heard... :Dby daniel_c_w - Homebrew Applications
@SpaceJump: When 2 buttons are pressed do you want them to have the same effect as if they were pressed separately? (example: A: shoot, B: jump, A+B: shoot and jump) Then use a lot of IFs in the right places. Check for the A button where it makes sense in your code, and check for the B button, where it makes sense. Or do you want them to have a different effect? (example: A: shoot,by daniel_c_w - Coding
QuoteTantricQuoteJonasZSnes has had good network play for years. I'd call this doable. Pointless to say. A better question is who's going to do it? I'd like to do it, but I fear that it could take me a long time to understand the code-design of the emulators. Is any of them well documented?by daniel_c_w - Homebrew Applications
QuoteArikadoNo, I have an ntsc wii. It doesn't matter which one it is. 3.2 is the best one to be on. 3.2 is the best, without a doubt, but hotzenplotz said, that the Wii Fit update did not raise his System Menu version beyond 3.2.E And you said you got updated to 3.3.E So maybe WiiFit does not update PAL consoles to 3.3.by daniel_c_w - Homebrew General
QuotestrongfanAnd somebody would have to set up a server, too. There is no need for an additional server. If the adress of one participant is known, that would be enough for people to connect. Of course a master server with a public know address would be nice. Can any of the existing Instant Messaging Networks be used with a very small codebase?by daniel_c_w - Homebrew General
QuotehotzenplotzBesides, I ran the update on my PAL console and still have 3.2E. QuoteArikadoIts 3.3v1. Install starfall so you can avoid disc updates. So, which one is it? Arikado, do you own a PAL Wii?by daniel_c_w - Homebrew General
Quoteekeekeyes, I have to admit it's pretty lame :-) but the first time I connected to web forums, I was a lot younger and an extreme fan of that game ;-) It's not lame. Nigel (or Niels) would have been a lame name :) I still like the game, bought the VC version (unfortunately Nintendo/Sega/Climax did not release the German version. Perhaps Factor 5 did not agree or wanted too muchby daniel_c_w - Homebrew Applications
Quote this is not a matter of games, as I said, it depends mostly on the TV and connections,.. I understand that. Let me rephrase my question: Does Super Mario Wolrd use the 240p mode? A friend of mine has an rather old TV, and I do not want to end up using a game that did not feature the mode. Quote I'm not sure to understand what you mean by "twice"... Abusing the timing of the vidby daniel_c_w - Homebrew Applications
QuoteArikadoAs you can see there are only four missing GX variables: GX_TexCoord2f32, GX_Position2f32, GX_Color4u8, and GX_End. I updated DevkitPro via the WIndows updater yesterday and I found them in ogc/gx.h. They are functions: static inline void GX_TexCoord2f32(f32 s,f32 t) { FIFO_PUTF32(s); FIFO_PUTF32(t); } static inline void GX_Position3f32(f32 x,f32 y,f32 z) { FIFO_PUTby daniel_c_w - Coding
Quoteekeekelol, you are a very sceptical one, how many articles on the subject do you need to be convinced ? I am just trying to understand. The problem is, the whole idea goes against anything I learned and thought (see, i am using past tense here) I understood about TV signals. And yes, I am sceptical :D Quotelink to ...SNIP... the best way to notice is the so-called "scanline" eby daniel_c_w - Homebrew Applications
QuoteekeekeNES,SNES,TG-16,Genesis,Master System, etc... all that consoles generate a "240p" signal by default, I don't understand what make you so sure they wouldn't ? please search how analog TV works, I'm a little bored to explain everything all again EDIT: her's a link that could explain it better than me, obviously, this works for NTSC also Quote...snip... I aby daniel_c_w - Homebrew Applications
QuoteiofthestormWell I think if you follow that definition of piracy than running ROMs in an emulator is piracy. Even if you physically own the game, I think you have to dump it yourself for it to not be piracy. Maybe. It depends on the laws of the place where you live. QuoteDrLuckyyeah, most old games are not covered by piracy laws... Every game is protected by copyrigth laws. Backby daniel_c_w - Homebrew Applications